Practice Submission
For one of my ten assets I decided to make a Smithing Hammer. The general idea with this piece is to create an item that looks heavily used but maintained. To achieve this look I will find a material in Substance that has a lot of wear and tear on the shaft and head of …
Basic UV
UV Texturing I decided to UV texture a model I am using in my Design Play Create module. This module has a final project which requires us to create a digital art installation for the Bridlington seaside. To begin this process I started with a simple crate which was modified into roughly the correct shape. …
High / Low Poly
To begin this task, I started with a simple polygonal cube stretched out and applied a polygonal cylinder to the top right corner to create a Boolean difference. However by doing so this caused the shape to deform and required a number of additional supporting loops to enable the unit to stand properly in smooth …
Table Scene in 3d
This is my attempt at the task to create a table scene with a fruit bowl and several pieces of fruit. To begin this task, I created a table by using the Polygon Cube tool and increased the size to 10x5x10 to create a large surface area. From here I added 20x10x20 in the subdivisions …