Using stills from the movie as a frame of reference, I listed the most important hero assets to create for the scene. I outlined a basic plan using an aerial view of the environment. This was considerably simpler to create than a story sphere as the animation has enough visual representation already to refer to.
These images show light sources and how the environment changes throughout and where the audience should be looking. These prompts are led by the audio queues signified by the green icon.








